EARTH
4Elemental HERO Wildheart
Archetype:
Elemental HERO
ATK:
1500
DEF:
1600
View:
3842
This card is unaffected by Trap effects.
Elemental HERO Wildheart — Power Evaluation
Final Score: 60 ± 10 · Confidence: Medium
- Intrinsic: 61 · Deck: 59 · Meta: provisional
- Primary role: Material body / Normal
Why it scores here
Wildheart's reliable value here is as a generic Level 4 EARTH Warrior body inside the HERO shell, not as a combo engine: its only text is immunity to Trap effects, which protects it from trap-based answers but adds no board, card advantage, or negation. Its presence in 172 sampled decks (single copy in 124) confirms it is consistently played in Heroic lists, but that is frequency, not strength, and it earns no points for that. The 1500 ATK and 1600 DEF earned nothing, and with zero recorded boards combo conversion stays low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 78 | Co-occurs with E - Emergency Call (67.4%) and Hero Signal (58.1%) in the sample, so search access looks practical, but no starter or searched counts exist to confirm it (observed). |
| Combo & Conversion | 35 | With total combos at 0 and text that only grants Trap immunity, no board-building line is evidenced for this card (inferred). |
| Resource Economy | 20 | No draw, search-for-value, graveyard refuel, or advantage clause appears in the text, and no deck or combo evidence shows net advantage (verified). |
| Effect & Interaction | 20 | Its only effect is immunity to Trap effects, which protects the card but does not interact with the opponent's cards (verified). |
| Material Utility | 65 | A Level 4 EARTH Warrior is a generic material body for HERO fusion and synchro lines, and it still converts if its effect is blanked; no material role count backs this up (inferred). |
| Resilience & Flexibility | 55 | Immunity to Trap-based removal and negation covers one real class of interaction, but nothing in the text stops monster-effect or spell removal (verified). |
| Deck-Building Efficiency | 80 | Single-copy in 124 of 172 decks, with no garnet or self-lock clause in the text, makes it a low-cost slot (observed). |
Calculation
Weight profile: Material body / Normal primary role only; no secondary blend applied. Intrinsic ≈ 61, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Immune to Trap effects per its verified text
- Generic Level 4 EARTH Warrior body inside the HERO shell
- Consistently run alongside core HERO partners (observed in 172 decks)
- Single-copy footprint with no garnet or self-lock clause
Weaknesses
- No recorded boards, so no combo role is evidenced
- Text offers no card advantage, negation, or removal
- Practical use appears tied to HERO support cards (inferred)
Counters / choke points
- Spell or monster-effect removal, since the text grants only Trap immunity
- Board-wide non-trap effects that do not depend on Trap cards (inferred)
Best use
Material body inside a HERO shell. Decks: Heroic, Masked HERO, Elemental HERO. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: unaffected by Trap effects; Level 4 EARTH Warrior, ATK 1500, DEF 1600 (card record); Formats: TCG, OCG, MasterDuel, DuelLinks
- Observed: Appears in 172 sampled decks; 1 copy in 124, 2 in 35, 3 in 13; Heroic archetype in 59.9% of decks; Co-occurs with Burstinatrix (68%) and E - Emergency Call (67.4%)
- Inferred: Searchable by E - Emergency Call and Hero Signal via HERO archetype membership; Generic Level 4 body fits HERO fusion and synchro material roles; Only one guide mention, and its snippet does not name this card
- Data gaps: No combos supplied: combo conversion is text-only inference No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only Guide snippet does not name Wildheart; guide evidence is weak No official rulings supplied for the trap-immunity clause






